Get your own
 diary at! contact me older entries newest entry


Long Distance Runaround
Absolutely Right
Kiss And Say Goodbye
The Tube
Never Surrender

Things & Stuff


Daily Reads

Neal Boortz - Neal's Nuze
Mark Evanier
James Hudnall
Anonymous Speaks

Repaired Cat
says thank you.

Original Set-Up,
Maintenance, and
HTML Goddess:
Brin-Marie McLaughlin

Subsequent Tweaks:
Dave Marron

The WHAT Project??

2006-05-03 - 11:15 a.m.

Firstly, I'm going to be taking up these first entries as a kind of about-me type thing, just passing along some of my interests and (hopefully) letting you all know something more about me.

Now, then - take a quick peek to your left. See that animated thing that says "GIPF"? Okay. You should know something here - that's NOT a typo. That's the correct spelling.

I'm a gamer. I have played RPGs and boardgames and cardgames off and on for most of my life. I subscribed to GAMES magazine a couple times, and probably will again.

It was through GAMES that I learned of the Project. A game designer named Kris Burm came up with an idea: a series of abstract strategy games that could be linked/combined into a huge game, but could still be played individually.

GIPF was the first game of the Project - the linchpin. The other games are linked to GIPF through "potentials" - additional pieces that, if used, grant its owner a one-time bonus ability, like jumping or taking an extra move.

Here's the catch. If a player wants to use his potential piece, the other player can challenge him to a game that the piece is linked to. For instance, if the player using the white pieces in GIPF has a potential piece from the game TAMSK and wants to use it, the player controlling the black pieces can let him do so. OR Black can challenge White to a game of TAMSK. If there's a challenge, then GIPF is set aside, TAMSK is brought out and played...and whoever wins the game of TAMSK detemined whether the potential in the GIPF game can be used.

Confused? Let's try it this way. You are playing checkers, but one of your pieces is replaced by a bishop from chess. If you want to use the piece as a one-shot bishop - move it diagonally an unlimited number of squares - your opponant could challenge that. So you both play a game of chess, and whoever wins the chess game decides whether the piece is a bishop - and gets used like one - or if it's just an ordinary checker.

As a game player I was fascinated by the idea. Burm said in an interview that he used to play games all the time with a relative. Along their carpet was a design like a racetrack, and each of them had five cars. After a game of whatever, the cars would advance by die rolls: winner rolled six dice and dropped the lowest, loser rolled five dice. So there was an ongoing contest in addition to the games.

And the games are gorgeous. Very simple design, usually just a board and basic pieces. But in TAMSK, the pieces are three-minute sand timers...and if the time on one runs out, you can't move that one. In ZERTZ, the board is a hexagon made up of rings...and you can take rings from the board as you play. The last of the six games, PUNCT, just came out last year. It's an interesting twist on TWIXT.

Now...if you're interested - if I haven't bored (board?) you silly, go click the link and check them out.


Okay. Enough of that. Go play something.


0 comments so far

Previous - Next - Leave A Note - Random

about me - read my profile! read other DiaryLand diaries! recommend my diary to a friend! Get
 your own fun + free diary at!

THE LEGAL STUFF: All content on this site that was created by me is copyright 2006-2011 Dave Marron. This diary features the sole opinions and experiences of one person, namely me, the person who is paying for the space. All incoming email is subject to publication or other distribution by me in whole or in part at my sole discretion. Anything else on these pages including any comments belongs to whoever created it. In the interest of safety and accountability, no anonymous comments will ever be allowed here, ever, for any reason in the entire history of ever. The comments section is part of my paid presence on the web, and is used by my readership to supplement the things I have written here with relevent information in a polite manner. Comments that do not fall in that category are subject to deletion at my whim. Your use of my comments section constitutes the understanding of this statement. If you want to leave a comment and you're not a member of Diaryland, go here. If you are a Diaryland member, here's the login screen. News excerpts used here are for educational purposes and are permitted under the Fair Use Doctrine.